In this section, we'll begin to showcase interviews with some of the many students and alumni of the GSAS Program. Our initial focus will be upon student writing, including material pertaining to digital and analog games and other more "traditional" forms of non-interactive media (e.g., short stories, games analysis).
In the future, we intend to expand our collection to include conversations with students from all concentrations of game development, especially artists and animators, sound designers, and programmers.