A list of resources for rising game developers in the Capital Region, including local studios, job boards, and other useful educational materials. Please be aware that unless otherwise noted, organizations and individuals listed below are not affiliated with Rensselaer Polytechnic Institute or the Center of Excellence in Digital Game Development at RPI.
A mainstay in Troy, 1st Playable Productions creates a variety of games, many of which are oriented toward mobile or handheld platforms and fall into the "serious" or educational genre(s). Previous releases include Paw Patrol: Pawsome Playground Builder and Club Penguin: Elite Penguin Force. They've also recently begun to expand into virtual/augmented reality experiences, as well.
Check out their site to learn more about their work!
Founded as Vicarious Visions by Karthik and Guha Bala, the studio was formally rebranded as Blizzard Albany in April 2022. Blizzard Albany works closely with the corporation's main campus in Irvine, CA and boasts a strong contingent of artists and animators, among other design roles.
Visit their subpage for more about the local campus, including perks and current job listings.
Helmed by Brian Corrigan and officially launched in Summer 2022, Rocket Science is one of the youngest studios to emerge in the Capital Region. Despite their age, though, they already support a number of larger studios and games in the online multiplayer side of the industry -- they're "the team behind the team," as they put it!
Keep an eye on their growth, as well as the various services and tools they offer, over at their website.
Located in Ballston Spa, NY, Rushdown Studios was founded by Kirk Becker, Andy Polidore, and Richard Hall in 2021. Rushdown primarily provides back-end engineering support for online multiplayer games and partners with a number of other studios across the nation.
Founded by Guha and Karthik Bala in 2016, Velan Studios is located in the heart of downtown Troy, NY. Velan is perhaps best known for their success with the acclaimed Knockout City (2021), but they'd also previously launched Mario Kart Live: Home Circuit (2020) and have since announced and shifted their focus to the mixed-reality experience of Hot Wheels: Rift Rally (2023).
See their website for more info, including a blog centered on specific tools and elements of their development pipeline.
WB Games NY was first founded as Agora Games in the mid-2000s. Since its acquisition in Summer 2017, it has grown substantially and now provides back-end support for its sister studios under the Warner Bros. Games label.
Learn more about the studio -- and their recent releases, services, and openings -- on their webpage.
Like Rocket Science and Rushdown, Wolfjaw Studios largely provides back-end support for partner studios. They divide their work into three categories: online game services; player engagement, including analytics and public-facing websites; and game clients, including netcode and custom engine development.
Take a look at their site for yourself!
Hitmarker is a massive job board for roles across the game development industry -- and the world. You'll find quite a few postings from the largest of AAA studios here, as well as others from game-affiliated and tech companies like Discord and Google. Hitmarker is also unique for its emphasis on esports-related jobs.
As you might guess, Remote Game Jobs is a board for remote jobs in the gaming industry. This one includes a lot of the expected categories like Programming, Design, and Production, as well as a ton of other less-noticed (but just as vital) categories for roles in Legal, Localization, Voice Acting, and Web Development.
Just as aptly named is Work with Indies, a job board for anyone looking to work with indie game developers and studios! Postings are divided into nine categories: Art & Animation; Audio; Business & Operations; Design; Marketing & Community; Production; Programming; QA & CS; and Writing. They also regularly post about listed opportunities on their Twitter, so be sure to keep an eye on that account if you're active over there, too!
Blood, Sweat, and Pixels is a must-read for anyone interested in pursuing a career in game development. Written by Jason Schreier, the book comprises ten case studies of the development of recent games. These case studies run the gamut from Diablo III and Destiny to Star Wars 1313 and Stardew Valley and all provide a valuable behind-the-scenes look at the studios and people that made them, as well as the struggles that they faced along the way to the finish line.
Jason Schreier currently works as a journalist with Bloomberg, but previously earned acclaim through his work at Kotaku. Blood, Sweat, and Pixels is his first book; he has since published a second, titled Press Reset, in 2021.
Created by 2 Player Productions and Double Fine Productions, the PsychOdyssey documentary follows the entire seven-year development of Psychonauts 2. The main series, which consists of thirty-two episodes, provides a detailed case study of life at an indie studio looking to capitalize on its prior success. A fantastic and fascinating watch for any aspiring game developer.
Available for streaming on Double Fine's own website or YouTube.