GDC Play Preview: Navigating Rensselaer and Beyond

Navigating Rensselaer and Beyond sets out to foster empathy for handicapable students at RPI, pitting the player against challenges many people have to face in their daily lives. Set on a stylized version of the RPI campus, the player must attend classes, get food, and fulfill a list of tasks all the while dealing with a falling GPA, draining stamina, difficult terrain, and limited routes. NRB was made in 4 weeks with a team of 5 in Unreal Engine 4. You can check out their itch.io here.

     

Navigating Rensselaer and Beyond was created by:

  • Jordan Faas-Bush — Lead Programmer
  • Nicholas Smith — Programmer
  • Xuan Liu — Programmer
  • Grant Doney — Artist, Level Designer
  • Zack Schwartz – Writer, Sound Designer

If you’ll be at GDC be sure to check out this and our other student and community projects at GDC Play!