Navigating Rensselaer and Beyond sets out to foster empathy for handicapable students at RPI, pitting the player against challenges many people have to face in their daily lives. Set on a stylized version of the RPI campus, the player must attend classes, get food, and fulfill a list of tasks all the while dealing with a falling GPA, draining stamina, difficult terrain, and limited routes. NRB was made in 4 weeks with a team of 5 in Unreal Engine 4. You can check out their itch.io here.
Navigating Rensselaer and Beyond was created by:
- Jordan Faas-Bush — Lead Programmer
- Nicholas Smith — Programmer
- Xuan Liu — Programmer
- Grant Doney — Artist, Level Designer
- Zack Schwartz – Writer, Sound Designer
If you’ll be at GDC be sure to check out this and our other student and community projects at GDC Play!